Field notes

How to build a WARDOGS kit

Thirty seconds if you accept the default. Longer if you argue with the wallet. This is the planning loop the boards already assume.

EA provisional · verify in-game

Early Access / Season 1 figures. Treat as a planning aid and verify the vendor and payouts in-game before you spend.

The WARDOGS kit builder is not a loadout pulled from the game client. It is a shareable shopping list: bank, job, gun, parts, gear. Early Access numbers are labeled provisional on purpose — verify the vendor before you spend persistent cash.

1. Bank is rebuy math

You start the account at $10,000. Deaths do not wipe the wallet; they spend it. Broke ($0–2k this life) is the free recruit rifle and the adult choice after two deaths. Starter is T-21 territory (~$600). Funded is Galil / M4 if you can eat two more deaths. Late bank is when pride rifles stop being a joke. If the loadout planner says skip, skip.

2. Role is the class select

There is no locked class screen. What you hold and what you do feed six XP tracks plus account-wide Wardog. A medic who never bandages other people is just an SMG tourist. A support who never swings a hammer is waiting on an RPG that will not arrive. Pick the job on Kits; the suggested primary follows.

3. Attachments ride the gun you can rebuy

Best WARDOGS attachments are one “Best current” package per gun — optic, compensator or brake, grip, mag. Recruit rifles stay irons. STANAG families (Bushmaster, T-21, M4, M249) share crates; proprietary mags are a tax. Tap a row on Attach and it writes into the same kit URL.

4. Gear is one item per slot

Gear pre-picks plates and a role tool that fit this bank. Light plates you can rebuy beat heavy armor you donate once. Binoculars, a resuscitator, or a hammer are often the actual kit — the rifle is how you walk there.

5. The URL is the loadout

Copy from the sticky summary. Query params are shared across Kits, Attach, and Gear so a squadmate can open the same plan without an account. There is no live player API and no “import from last match.”

Then go make the cash back

A kit you cannot fund twice is a trap. WARDOGS money methods — Hot Zone presence, taxis, pallets, revives — are how the bank exists. Longer notes live in the money methods guide. Log what the vendor showed you in the Bank + XP tracker; it never leaves this browser.

Common questions

What is the WARDOGS kit builder?
A shareable planning board: pick a budget and a role, get a gun, a parts package, and gear, then copy a URL. It is not a live loadout from the game client.
Should I buy the most expensive WARDOGS kit?
Only if the bank can eat two more deaths. Cash persists between matches. Five T-21 lives beat one fashion rifle you cannot rebuy.